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#buymenu medias

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-Old vs New Buy-Menu Style -
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Because I changed near all Textures & Graphics, today i show You, how the  Buy-Menu look now (Picture 1), and before (Picture 2).
Picture 3 & 4 shows the Same, but with another 'article' (Minimap-Update).
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Please consider, that my Main Goal was the Exchange of the Graphics,
and not to made the best possible look of the Buy-Menu.
(And i am also not a Graphic Designer. I am mainly a Programmer & Gamedeveloper, that like to made Graphics too).
I like the new look so far.
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Attention:
You are not allowed to use this (or other Graphics here). It's forbidden.
Picture-Copyright:
3dGameCoder & 2 Others.
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Foto 1: Das neue Kaufmenü.
Foto 2: Kaufmenü im alten Design. 
Foto 3 & 4: fast das gleiche, aber anderer Artikel (Minikarten-Update).
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#oldvsnew #newvsold #beforevsafter #change
#menudesign
#gamemenu #buymenu #menu
#graphics #gamegraphics
#photoshopcs2
#gamedesign
#gamedevelopment #gamedev 
#indiegamedev #indiedev 
#gameproduction 
#programminglife 
#ghostworld3d2

#menüdesign #texturaustausch
#kaufmenü #menü
#vorhernachher
-Old vs New Buy-Menu Style - . Because I changed near all Textures & Graphics, today i show You, how the Buy-Menu look now (Picture 1), and before (Picture 2). Picture 3 & 4 shows the Same, but with another 'article' (Minimap-Update). . Please consider, that my Main Goal was the Exchange of the Graphics, and not to made the best possible look of the Buy-Menu. (And i am also not a Graphic Designer. I am mainly a Programmer & Gamedeveloper, that like to made Graphics too). I like the new look so far. . . Attention: You are not allowed to use this (or other Graphics here). It's forbidden. Picture-Copyright: 3dGameCoder & 2 Others. . . Foto 1: Das neue Kaufmenü. Foto 2: Kaufmenü im alten Design. Foto 3 & 4: fast das gleiche, aber anderer Artikel (Minikarten-Update). . #oldvsnew  #newvsold  #beforevsafter  #change  #menudesign  #gamemenu  #buymenu  #menu  #graphics  #gamegraphics  #photoshopcs2  #gamedesign  #gamedevelopment  #gamedev  #indiegamedev  #indiedev  #gameproduction  #programminglife  #ghostworld3d2  #menüdesign  #texturaustausch  #kaufmenü  #menü  #vorhernachher 
The 'article' Weapon 1 (Fireball) in the 'buy'-Menu from Ghost World 3D.

In the Game you don't only collect Ammo, Life's and so forth, you can 'buy' them too (with your in the game collected & earned Money).
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With a fireball you can eliminate a Ghost, but you have only one shot at once.

For every Ghost you eliminate with a fireball, you become 10$.
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Because Fireballs made Bullet Holes when they hit the wall or for example a Tree, you can use it too, to help yourself to better orientate in some bigger Levels.

You can also shoot trough a stanchion ('Iron Bar').
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There are 2 more ammo's (munition) available:
The Magic Circle & 'ammo' for the Ghost-Catch Mode.

Without any Ammo you can flee, when a Ghost is near.

#GhostWorld3D #buymenu
#gameweapon1 #ammo #fireball
#bulletholes
#gamemenu
#programminglife
#indiedev #indiegame
#gameprogramming 
#gameproduction #gamedev
#graphicprogramming #directx9
#grafic
#tublus9
The 'article' Weapon 1 (Fireball) in the 'buy'-Menu from Ghost World 3D. In the Game you don't only collect Ammo, Life's and so forth, you can 'buy' them too (with your in the game collected & earned Money). . . With a fireball you can eliminate a Ghost, but you have only one shot at once. For every Ghost you eliminate with a fireball, you become 10$. . . Because Fireballs made Bullet Holes when they hit the wall or for example a Tree, you can use it too, to help yourself to better orientate in some bigger Levels. You can also shoot trough a stanchion ('Iron Bar'). . . There are 2 more ammo's (munition) available: The Magic Circle & 'ammo' for the Ghost-Catch Mode. Without any Ammo you can flee, when a Ghost is near. #GhostWorld3D  #buymenu  #gameweapon1  #ammo  #fireball  #bulletholes  #gamemenu  #programminglife  #indiedev  #indiegame  #gameprogramming  #gameproduction  #gamedev  #graphicprogramming  #directx9  #grafic  #tublus9 
The 1. of 4 Mini-Map Updates in the Ghost World 3D 'buy'-Menu.

You can buy things/'articles' with your in the game collected or earned Money.

When you buy this update, it activates the Mini-Map, and shows you the walls (in grey), your Startposition (blue), Columns (brown) and Mountains.

It helps you for example for a better Orientation (when you have problems with orientation in big levels or some Mazes). There are 3 more Mini-Map Updates available,
that show you other things.

#GhostWorld3D #buymenu
#minimap #update
#gamemenu
#programminglife 
#gameprogramming 
#gameproduction #gamedev
#graphicprogramming #directx9
#grafic
#tublus9
The 1. of 4 Mini-Map Updates in the Ghost World 3D 'buy'-Menu. You can buy things/'articles' with your in the game collected or earned Money. When you buy this update, it activates the Mini-Map, and shows you the walls (in grey), your Startposition (blue), Columns (brown) and Mountains. It helps you for example for a better Orientation (when you have problems with orientation in big levels or some Mazes). There are 3 more Mini-Map Updates available, that show you other things. #GhostWorld3D  #buymenu  #minimap  #update  #gamemenu  #programminglife  #gameprogramming  #gameproduction  #gamedev  #graphicprogramming  #directx9  #grafic  #tublus9 
The 'buy'-Menu in Ghost World 3D. Here for example with the 'article' Enemy (Ghost) Scanner Update.

In the Game you don't only collect Ammo, Life's and so forth, you can 'buy' them too (with your in the game collected & earned Money). You can get there Updates too (3 for the Ghost-Scanner & 4 for the Mini-Map). Here you see the 1. of 3 Ghost-Scanner Updates in the 'buy'-Menu.
When you buy this update, it activates the Ghost-Scanner, that will be green, when a Ghost is near. The Ghost-Scanner ist the Color around the Compass, that only appear,when a Ghost is near.

It helps you for example for warn yourself about Ghost(s) in the near (you can then better flee or plan or react 'faster'). There are 3 more Ghost-Scanner Updates available (yellow and red),
that warn for other Ghost-distances.

#GhostWorld3D #buymenu
#enemyscanner #ghostscanner
#gamemenu
#programminglife
#indiedev #indiegame
#gameprogramming 
#gameproduction #gamedev
#graphicprogramming #directx9
#grafic
#tublus9
The 'buy'-Menu in Ghost World 3D. Here for example with the 'article' Enemy (Ghost) Scanner Update. In the Game you don't only collect Ammo, Life's and so forth, you can 'buy' them too (with your in the game collected & earned Money). You can get there Updates too (3 for the Ghost-Scanner & 4 for the Mini-Map). Here you see the 1. of 3 Ghost-Scanner Updates in the 'buy'-Menu. When you buy this update, it activates the Ghost-Scanner, that will be green, when a Ghost is near. The Ghost-Scanner ist the Color around the Compass, that only appear,when a Ghost is near. It helps you for example for warn yourself about Ghost(s) in the near (you can then better flee or plan or react 'faster'). There are 3 more Ghost-Scanner Updates available (yellow and red), that warn for other Ghost-distances. #GhostWorld3D  #buymenu  #enemyscanner  #ghostscanner  #gamemenu  #programminglife  #indiedev  #indiegame  #gameprogramming  #gameproduction  #gamedev  #graphicprogramming  #directx9  #grafic  #tublus9